Features of Borderland Keep

It is roughly rectangular in shape, with the southwest wall cut off and angled. It is surrounded on the west, south, and much of the east sides by a deep crevice; to the north and the northern third of the east side by a cliff. The main gate in the east wall has a drawbridge that spans the crevice.

The interior of the castle is divided into two halves. The southern half is the Outer Bailey; the northern portion is the Inner Bailey. The two are separated by a wall, and you are not allowed into the Inner Bailey.

Upon entering the Keep through the main gate, before you is the stable. Following the cobbled roadway to the south, you next come to a warehouse, its doors locked and guarded. Going around the corner of this building and facing west, you see to your left a row of apartments, owned by the likes of merchants and guildmasters. To the right is a blacksmith/armourer. Immediately past the latter is a narrow laneway leading north between the buildings. However, if you continue westward past this laneway for now, you pass more apartments on your left, and a provisioner, followed by a trader, to your right, before you pass down a narrow laneway which then opens out into a square.

The square is not square, but somewhat odd-shaped. There is a fountain here, now frozen. To the west is the outer wall of the keep. On the other sides of the square are a loan bank, two more apartments, the Traveller's Inn, and the Border House Tavern.

Returning to the narrow laneway going north, you see that after 20' it opens out into a street going east-west. Directly before you is an imposing 2 storey building: the Guild House. To the west is another narrow laneway running north, with two townhouses there. You hear said at the tavern that one of them is currently being rented by a jeweler and his wife. To the east the road turns north and runs up between the Guild and the back of the stables, before turning west, where it opens up and meets the 10' wide laneway.

This last part is a long square, before the gate leading into the Inner Bailey. Bordering the square are the back walls of the Inn, Tavern, and townhouses. As well, there is a church. Going by the symbol of a sword over the entrance, you know that it is a place of worship for those devoted to the god Tyr.

In the Inner bailey are the barracks and stables of the troops stationed here, and their mounts. There is also the main Keep fortress itself, where live the Castellan and his advisors.

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