Spells available at the Keilhill Guild of Magic Users
Level 1.
- Affect normal fires
- Write
- Alarm
- Wizard mark
- Armour
- Ventriloquism
- Burning hands
- Unseen Servant
- Charm person
- Comprehend languages
- Taunt
- Dancing lights
- Spider climb
- Detect magic
- Sleep
- Enlarge
- Shocking grasp
- Erase
- Shield
- Feather fall
- Run
- Find familiar
- Read magic
- Friends
- Protection from evil
- Grease
- Precipitation
- Hold portal
- Identify
- Mount
Level 2.
- Vocalize
- Web
- Whip
- Wizard lock
- Zephyr
- Bind
- Darkness 15' radius
- Deeppockets
- Detect invisibility
- ESP
- Flaming sphere
- Fool's gold
- Forget
- Invisibility
- Irritation
- Knock
- Know Alignment
Level 3.
- Clairvoyance
- Cloudburst
- Detect illusion
- Explosive runes
- Feign death
- Fireball
- Flame arrow
- Fly
- Hold person
- Item
- Leomund's tiny hut
- Lightning bolt
- Material
- Monster summoning I
- Phantasmal force
- Secret page
- Slow
- Suggestion
- Tongues
- Water breathng
- Wind wall
- Blink
- Clairaudience
Level 4.
- Fear
- Fire trap
- Fumble
- Ice storm
- Leomund's secure shelter
- Massmorph
- Minor globe of invulnerability
- Monster summoning II
- Otiluke's resilient sphere
- Plant growth
- Polymorph other
- Polymorph self
- Rary's mnemonic enhancer
- Stoneskin
- Wall of fire
- Wall of ice
- Wizard eye
- Charm monster
- Dispel illusion
- Extension I
Level 5.
- Dolor
- Extension II
- Fabricate
- Passwall
- Sending
- Stone shape
- Telekinesis
- Teleport
- Animate dead
- Avoidance
- Cloudkill
Level 6.
- Spiritwrack
- Contingency
- Control weather
- Death spell
- Ensnarement
- Geas
- Legend lore
- Monster summoning IV
- Move earth
- Otiluke's freezing sphere
- Project image
- Reincarnation
Level 7.
- Reverse gravity
- Vanish
- Banishment
- Delayed blast fireball
- Limited wish
Level 8.
- Serten's spell immunity
- Antipathy/sympathy
Level 9.